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The iPhone opens up for business





Round up of iPhone applications


(Posted by Erica Ogg)

The long-awaited iPhone software development kit, which will be released in June, was finally unveiled Thursday.

And with it came a few applications, developed in a couple weeks by some very high-profile names in tech. Apple demonstrated seven new applications in a variety of categories: business, communications, and games.

  • Touch FX: Adds Photo Booth-style effects to a photo using your finger on the iPhone touch screen. Pinch or tap to introduce fun-house mirror style effects.

  • Touch Fighter: The first official game for the iPhone, developed by Apple engineers over two weeks. You fly through space and steer by using the iPhone like a pretend control wheel, with both hands on the side.

  • Spore: Electronic Arts created a mobile version of the game.

  • Salesforce.com management application: Salesforce.com created an application that does more than you can do with its Web-based application. For instance, it can talk to Maps to plot directions to your next appointment, figure out how many more widgets you need to sell to make your quota, and more.

  • AIM: AOL made an iPhone version of the instant-messaging service. You can switch between conversations with a swipe of the finger, like if you're scrolling through photos on the iPhone. You can also upload photos from your iPhone to serve as your buddy icon.

  • Medical records app: Epocrates, a maker of software for medical professionals built a native iPhone application that can access an SQL database for accessing medical information, pictures of pills, and checking for potentially harmful drug interactions.

  • Super Monkey Ball: A game from Sega. A skiing game, where you hurtle down a ramp trying to get bananas, and other things. It uses the accelerometer for control, just like Tough Fighter.

    See my colleague Tom Krazit's blow-by-blow chronicling of the event as it unfolded in Cupertino on Thursday morning.

    CNET News.com's Tom Krazit contributed to this report.

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        Talkback
    jashsayani says...
    SDK was a must. If you introduce a new platform, there has to be an SDK release to support 3rd party business as well as multimedia applications. It was very stupid of Apple to not release the SDK untill great hacks were used by almost all iPhone users to support 3rd party apps. But due to the official release of the SDK, business and productivity tools for the iPhone will also be released in a short period of time like Skype.
    I would also like to add that the SDK must run all Operating Systems and not just Mac. But I guess Apple will release the Windows compatable SDK only after a hack is released to run the Mac SDK on Windows. Thats how Apple is.

     
     
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