Using applets: Set up your phone for Java
Using wireless Java, you can experience all that on your mobile phone. This upcoming technology lets you download games and applications from the Internet onto your phone. It allows for a great deal of personalization, and may even be useful in tight situations. For instance, if you're lost in a strange city, you might be able to download a map to help find the way. However, Java heavily relies on mobile data connectivity in the form of Wireless Application Protocol (WAP) and General Packet Radio Service (GPRS), which haven't exactly taken off in a big way. Part of this is due to the cumbersome setup required for WAP and GPRS. Using Java can be just as much of a hassle, but this guide should get you on your way.
Putting it together The most straightforward way to download Java programs is by using GPRS. If you already have a GPRS-enabled SIM card and handset, you can check out this guide to get it up and working. Then you can jump straight to surfing the Java sites. However, GPRS may not be an option for some. For example, the Siemens SL45i is not GPRS-enabled, therefore a workaround using the circuit-switched WAP is necessary. To download Java programs using WAP, you'll need an additional Internet dial-up connection. You may already have one which you use to connect to the Net on the desktop. If not, you'll have to subscribe to a service from an Internet Service Provider (ISP) such as Pacific Internet, SingNet or StarHub Internet. Say you already have a dial-up account, here's the next step:
If you have a Java-enabled phone but no data account, here's another way to get those apps and games working. Download them onto your PC and copy these to your phone via infrared or using a data cable. Wireless over-the-air (OTA) downloads of Java apps are also available from some mobile operators. Alternatively, if you don't have a Java phone, you can still try the games. Look for an emulator, which lets you run wireless Java programs on a desktop computer. These are also useful for sampling programs before loading them onto your phone.
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